Deliver Us The Moon is set in the near future where Earth’s natural resources are depleted. In an effort to solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon. The World Space Agency colonized and operated from the moon until one fateful night all communications with Earth ceased and the energy source was lost. Now, years later, you assume the role of Earth’s last astronaut to go on a do-or-die mission to investigate what happened and save humanity.During this adventure, your only companion is a small robot named ASE. Together you will traverse the moon, explore abandoned facilities, gather clues and ultimately uncover the secrets and hidden agendas that are at play. Only by relying on your wits will you have a chance at successfully delivering the moon!
It only took me about 5-6 hours to finish the game, though about 30 minutes of that was trying to get through a horribly designed electrical grid that was killing me time after time. Of than that one series of puzzles though, I really enjoyed both the game play and the story, though the story made zero sense at times and I whole heartedly disagree with the basic premise of the story itself: humanity has given up on the future, on multiple fronts and only a small rag tag team of scientist are willing to do anything about the end of humanity itself.
The game feels exactly like Tacoma, with a lot of floating around and just looking at things and trying to figure out what happened on an abandoned space station. The soundtrack really does it for me too, so I’m going to be putting that on my wishlist.
Deliver us the moon originally appeared on Adam Selvidge’s Website on June 21, 2020.